Scene Setting:
The scene should take place in an outdoor environment. Examples include a city street at night, a forest, or a countryside landscape.
The setting should convey a rainy atmosphere with overcast skies or dark clouds. Light should be dim, with visible raindrops falling from the sky.
Rain Dynamics:
The rain should be moving or falling at various angles to mimic real-world wind patterns. The intensity should be moderate to heavy.
Include elements like puddles forming on the ground, with visible ripples as raindrops hit the surface.
Raindrops should appear in motion, creating streaks on camera lenses or surfaces like windows or car windshields.
Some raindrops should be blurred or elongated to enhance the sense of movement and speed.
Lighting Effects:
The lighting should reflect the wet environment. You can include reflections from street lamps, car headlights, or light from windows, with raindrops glistening in the light.
The scene should transition between light rain and heavy rain, with fluctuations in the intensity of raindrops.
Background Elements:
Optional: Include elements like wind moving trees or leaves, distant thunderstorms with occasional lightning flashes, or fog.
Buildings or trees can be partially obscured by rain, adding depth and a sense of realism.
Camera Angles:
The camera should shift to give dynamic perspectives: looking out of a window with blurred raindrops, or showing the rain from a high angle above the street, focusing on puddles and wet surfaces.
Movement could be in a steady, smooth pan, or it could be a more immersive effect, such as a slow zoom-in on a rainy window with water droplets dripping down.
Mood and Atmosphere:
The rain scene should evoke a melancholic, peaceful, or dramatic atmosphere, depending on the desired emotional tone.
Optional: Background sounds like soft thunder, the rhythmic sound of rain hitting the ground, or a quiet wind could enhance the ambiance.
场景设置:
场景应在室外环境中进行。例子包括晚上的城市街道,森林或乡村景观。
设置应传达多雨的气氛,天空阴云密布或乌云密布。光线应该是昏暗的,有可见的雨滴从天而降。
降雨动力学:
雨应该以各种角度移动或落下,以模仿现实世界的风模式。强度应该是中度到重度。
包括地面上形成的水坑等元素